MicroProse, my new publisher
I’m proud to share that I’ve teamed up with Microprose to publish my new game, as well as a relaunch of Repella fella.
I’m proud to share that I’ve teamed up with Microprose to publish my new game, as well as a relaunch of Repella fella.
Having just returned home from SXSW Sydney, I figured it'd be a good time to give an update on the state of the game and everything that's happening. But first... SXSW itself.
After 6 years of development, Repella Fella is now live on Steam. Hooray! But what happens next?
After over 6 years in the making, Repella Fella officially has a release date.
Repella Fella was chosen as one of six video games to be displayed in the Aus Indie Showcase by GamesHub. Not wanting to miss out on this amazing opportunity, my brother and I hopped on a plane and flew down to Melbourne to demonstrate what the game is all about.
Repella Fella is now functionally complete. All that's left is bug fixing, polishing and enabling some features here and there.
With just under 24 hours to go, it's fairly safe to assume the Kickstarter isn't going to meet its goal.
From the creator of ‘Ray’ comes a new choose your adventure game.